The Rocket League Side Swipe key art was a fun project I had the pleasure of pitching for and winning. The pitch winning sketch was executed by myself as well as the secondary key art sketch. Lots of exploration was done before with the client ultimately selecting the head to head collision option. finishing was completed by myself and Clarence Lansang.
For this piece I executed the illustration of the water and bottles from start to finish as well as some of the energy effects. I worked closely with the talented Clarence Lansang who sketched the composition, painted and finished the characters .
I had the pleasure of working on these pieces of key art with the amazing creative team at Ayzenberg group. Big ups to Clarence Lansang for coming with the initial comp, many long nights were spent on these images. I did a lot of the concept work on the season changes and had a hand in the finishing. Really great experience working with such a talented group of people.
The Elder Scrolls Online is one of the most popular MMORPGs of all time, with more than 2.5 million active monthly users. While Bethesda has released plenty of expansions and DLC for the game over the years, the Season of the Dragon represents a much bigger moment: a multi-part interconnected adventure that will be released gradually over the course of a year. I was tasked with helping design the key art, pack art, and banner ads for the Elsweyr expansion. I had a big part in finishing the pieces in this gallery along with Clarence Lansang and Kieth Ewing.
Directed by Buck
Creative Director: Gareth O’Brien
Executive Producer: Erica Ford
Art Director: Lucas Brooking
Design: Lucas Brooking, Colin Bigelow, Gareth O’Brien, Pete McDonald, Josh Edwards, Jason Pamment, Mathijs Luijten, Matisse Gonzalez
Storyboards: Matisse Gonzalez
Head of CG: Doug Wilkinson
Associate Creative Director: Jenny Ko
Producer: Emily Rickard, Ashley Hsieh
CG Lead: Alex Dingfelder
Animation Director: Alessandro Ceglia
3D and Look Development: Alex Dingfelder, Wing Sze Lee, Michele Herrera, Eric Pagtaconan, Jens Lindgren, Mingoo Park, John Niehuss, Meng-Chwen Joy Tien, Joao Rema, Ana Luisa Santos, Ariana Ziae-Mohseni, Seung-Min Shin, Wayne Osborne
Rigging: Eyad Hussein
3D Animation: Alessandro Ceglia, Tyler Lancaster, Allan Steele, George Schermer, Annie Jan, Adam Floeck
Matte Painting: Scott Huntsman
2D Animation: Rocio Cogno, Nick Petley
Compositing: Alex Dingfelder, Wing Sze Lee, Joao Rema, Eric Pagtaconan
Audio House: Nylon
AGENCY: Saatchi & Saatchi - Sydney
Directed by Buck
Executive Creative Director: Ryan Honey
Executive Producer: Maurie Enochson
Creative Director: Joe Mullen
Head of CG: Doug Wilkinson
Producer: Emily Rickard
Production Coordinator: Kaitlyn Mahoney
Art Director: Laura Yilmaz
Animation Director: Alessandro Ceglia
Character Design: Joe Mullen, Kenesha Sneed
Storyboards: Laura Yilmaz, Kendra Ryan, Alessandro Ceglia, Craig Yamamoto
Editor: Alessandro Ceglia
Concept Art and Matte Painting: Laura Yilmaz, Scott Huntsman, Susan Yung, Audrey Yeo
Design: Laura Yilmaz, Joe Mullen, Susan Yung, Scott Huntsman, Audrey Lee, Rasmus Bak, Xoana Herrera, Vincent Tsui, Jenny Ko, Kenesha Sneed, Colin Graham
CG Lead: Alex Dingfelder
Modeling: Eric Pagtaconan, Wing Sze Lee, Michele Herrera, John Niehuss, Mingoo Park, Jens Lindgren, Eyad Hussein, Alex Dingfelder, Arvid Volz, Brice Linane, Rie Ito
Look Development Lead: Alex Dingfelder
Look Development: Wing Sze Lee, Eric Pagtaconan, Michele Herrera, Jens Lindgren, John Niehuss, Mingoo Park
Rigging TD: Ernesto Ruiz Velasco
Character TD: Eyad Hussein, Ernesto Ruiz Velasco
Pipeline and FX TD: Albert Omoss
Additional Rigging: Lee Wolland
3D Animation: Alessandro Ceglia, Tyler Lancaster, Dony Permedi, Adam Floeck
2D Screen Animation: Vincent Tsui, Debora Cruchon, Rafael Araujo, Nicole Stafford
Lighting Direction: Alex Dingfelder
Lighting: Wing Sze Lee, Jens Lindgren, Alex Dingfelder, Eric Pagtaconan, Michele Herrera
Compositing Lead: Alex Dingfelder
Compositing: Wing Sze Lee
Music and Sound Design: Antfood
Voice of Mr Seed: Pete Holmes
Gears 5 key art finish
I was involved in early conception and later finishing for the Avatar: Pandora Rising key art